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    Change Log

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    VOIDAR_Unity_v1.0_Beta4

    Update Date: 2019 / 08 / 20

    Key Updates

    • Upgrades of VOID SLAM

      Loop-closure is added to VOID SLAM for fast relocating and better accuracy of locating and tracking, greatly improved user experience.

    • New feature:Environment Illumination Click to view

      With Environment Illumination, realistic reflections can be added to virtual contents to achieve more immersive AR experience.

    New

    • Added flash light control Click to view

      This allows users to choose whether switch on the flash light or not during AR recognition.

    • Added audio recording to AR Recording Click to view

      AR screen recording will now sync record audio.

    • New API Click to view

      Add an API for developers to access Android permissions.

    • New feature: Pre-Process Click to view

      Pre-Process local imagetargets to binary files for a reduction of loading time.

    Improved

    • Upgrades of ImageTarget Extension Tracking

      The stability of tracking is improved for a better user experience.

    • Upgrades of Image Target

      The algorithm of Image Target is improved for better recognition and tracking.

    • Improvements of error messages

      Some of the error messages are modified for better understood.

    • Support Unity3D version up to 2019.2.0
    • Support Android ARM64
    • iOS support Metal

    VOIDAR_Unity_v1.0_Beta3

    Update Date: 2019 / 01 / 22

    Fixed

    • Add “Camera Focus” interface Click to view
    • Image Target Recognition (Multi-Targets) bug fix

    Update Date: 2019 / 01 / 17

    Improved

    • Upgrades of Image Target
      • Recognition speed is improved
      • The stability of recognition and tracking is improved
      • Increased recognition accuracy

    Fixed

    • Bug fix

    VOIDAR_Unity_v1.0_Beta2

    Update Date: 2019 / 01 / 10

    New

    • Upgrades of VOID SLAM
      • Support for low-texture environments
      • Increased stability for tracking
      • The occupancy of resources is reduced
    • VOID CLOUD Private is available
    • Upgrades of Image Target (offline and online)
      • Recognition speed is improved
      • The stability of recognition and tracking is improved
      • Increased recognition accuracy
      • The occupancy of resources is reduced
    • Fully compatible with Full Screen devices
    • Add "VideoPlayback" control interface Click to view

    Improved

    • Compatibility with more Unity versions

    Fixed

    • Bug fix

    VOIDAR_Unity_v0.1.h_Patch1_Beta

    Update Date: 2017 / 09 / 26

    New

    • Supports SLAME module without internet access

      The internet access is not necessary for using SLAM module.

      The related documentation has been updated.

    • Support the version of Unity3D up to 2017.1

    Improved

    • ARCamera do not occupy the "MainCamera" Tag

    Fixed

    • Fixed the crash bug when user reset ARCamera for Android release in Unity3D version 5.4 or below
    • Fixed the crash bug for running SLAM in Android and running in Dev mode
    • Fixing the blue screen flashing bug while the rotating of the device orientation
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